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This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch. We also started working on new features and content for the future and due to changes in our workflow you'll see many smaller items released on a more regular schedule, exciting times ahead! v1.4.4.0 is available now for servers and will soon be available to clients through the automated updater. PR:BF2 v1.4.4.0 Changelog (2016/December/21) ----------------------- PYTHON:
  • Fixed various reported errors.
VEHICLES:
  • Fixed issue with Mi-17 ambient sounds for gunners.
  • Fixed seating, camera and wheel positions.
  • Fixed Lynx helicopter missing collision in the front.
  • Fixed FOV on 50cal MTLB.
  • Fixed ammo counter not showing on Fuchs MG3 while not scoped.
WEAPONS
  • Updated AK74M animations by lowering them.
  • Fixed IDF Matador projectile going through objects.
  • Fixed invisible wires with tripwire and trip grenades.
  • Fixed issue with Negev overheat.
  • Fixed various weapons showing muzzle effect when scoped.
STATICS
  • Fixed gravestones taking down vehicles.
  • Added resupply points for Essex Carrier so it's consistent on all maps.
LEVELS:
  • General
    • Added CNC layers to multiple maps mimicking AAS assets: Khamisiyah, Saaremaa, Vadso City, Battle of Ia Drang, Dragon Fly, Fools Road, Sbeneh Outskirts.
  • Assault on Mestia
    • Updated AAS with complete rework with iron sight USMC and less assets. Removed AAS16.
  • Bamyan
    • AAS64: Fixed MEC artillery.
    • AAS32 and INS: Added supply techies for Taliban.
  • Beirut
    • COOP: Fixed bot navmesh.
  • Dragon Fly
    • New light settings.
    • Fixed various lightmap issues.
  • Goose Green
    • Fixed client crashes on night layers.
  • Kashan...
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This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch. v1.4.5.0 is available now for servers and will soon be available to clients through the automated updater. PR:BF2 v1.4.5.0 Changelog (2017/February/12) ----------------------- GENERAL:
  • Added option in PR Launcher settings to disable LOD switching for static objects. Experimental to test performance impact.
  • Updated Clear Server Favorites/History on Launch now also clears server logo cache.
  • Added new WHOT/BHOT switching for thermals in vehicles and weapons featuring this.
  • Fixed asset overview not correctly showing decimal spawn times.
  • Fixed commander laser marker not working.
  • Fixed snow effects showing HOT on thermal.
  • Fixed various weapons and vehicles not having proper muzzle flashes on night layers.
PYTHON:
  • Fixed being able to get more than one rally point.
  • Fixed being able to spawn on disabled outposts.
  • Fixed commander CAS marker.
  • Fixed ban_info.log not showing banning admin.
VEHICLES:
  • Updated and optimized Lynx helicopter model.
  • Updated M2A2 Bradley gunner HUD to be less pixelated.
  • Updated coax MG of many vehicles to represent ammo per belt and total carried more realistically.
  • Fixed doorgunners clipping through sides of CH-146 helicopter.
  • Fixed VN-3 being too strongly armored.
  • Fixed MTLB 7.62 gun not overheating.
  • Fixed Mirage IIIEA R.530 MRAAM not having lock-on tone.
  • Fixed British FV101 Scorpion having green tracers.
  • Fixed ammo counter not working on multiple weapons.
  • Fixed CAS huey miniguns not having overheat HUD bar.
  • Fixed AMX10RC having odd sound issues at full speed.
KITS:
  • Updated MEC AR by removing undeployed mode for MG3.
  • Updated spawnmenu kits for taliban by replacing grenadier with rifleman AP.
  • Fixed not being able to...