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IMPORTANT! v1.4.1 is a update that has to be manually applied. Read announcement here. v1.4.2 will be automatically installed using the automated updater as soon as you press 'PLAY'. PR:BF2 v18.104.22.168 Changelog (2016/November/30) -----------------------
- Fixed frequent CTD regarding graphic setting verification.
- Fixed automated updater not working.
- Fixed admin command !switch not working on dead players.
- Fixed spam from bots and hash/name verification on COOP.
- Fixed a server crash.
- Fixed IDF Merkava front armor.
- Fixed some breacher and spotter kits not being able to use shovel.
- Fixed Milan MIRA having wrong materials.
This patch includes some more fixes for the major v1.4 release as well some other balances and tweaks. v1.4.3 is available now for servers and will soon be available to clients through the automated updater. PR:BF2 v22.214.171.124 Changelog (2016/December/5) ----------------------- GENERAL:
- Fixed requesting kits from APC's.
- Fixed main menu music not playing.
- Fixed GTLD and FLIR lases not being removed.
- Fixed smoke grenades sticking to players.
- Added option to switch players (not SL's/CO's or players on switch list) when they go dead for balancing.
- Fixed early squad kick remembering values from previous rounds.
- Added alternative Argentine Sniper kit with M14.
- Fixed MG gunner shaking on MEC & NVA UAZ jeeps.
- Fixed M1A1, M1A2 COOP versions having no collision on turret.
- Updated the SSGP1 Sniper Rifle's scope magnification from 8x to 6x.
- Fixed IDF Matador projectile penetrating vehicles.
- Reduced Recoil on handheld AT.
- Made blowpipe harder to control.
- Increased minimum speed required for blowpipe proximity detonation.
- Al Basrah
- Fixed glitched cache.
- Updated viewdistance and fog by reducing it by 100m to improve performance.
- Fixed spawnpoints for MEC being blocked.
- Fixed glitched cache.
- Fixed blocked Hamas spawnpoints.
- Goose Green
- Added new night sky setting. Found on skirmish16 and AAS16.
- Fixed minimap showing wrong scale.
- AAS16: Assets and flags are now same as on AAS64.
- AAS64: Made rallypoint at start for airfield spawn.
- AAS32: Changed Wessex to Gazelle.
- Skirmish: Added crates to flags.
- Kashan Desert
- COOP64: Fixed stationary Milan's with the working bot...
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