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With Update 0.7.1, we will start to unite game events and the introduction of new ship branches with narrative stories. That is why the World of Warships "French weeks" will last for two updates. In Update 0.7.1, you will immerse yourself in the atmosphere of France with the Marseille port, a new collection, and a unique Commander. At the same time, the new branch of French vehicles will be introduced and become available for researching later, in Update 0.7.2 (spoilers: there will be something else in addition to the French branch). For those players who are anxious to baptize the French ships by fire, a set of special combat missions is already available. Complete them to receive one of the new French battleships in advance!

Combat Missions and Containers

All commanders will have access to two sets of combat missions.
The first set will become available from February 9, the second will be launched a little later on February 16.

Both sets will include three parts; by completing each of them, you will receive three special containers with rewards from the French battleships branch. For completion of the first set of missions, you will receive three additional containers as the final reward; for completion of the final mission of the second set, you will receive four additional containers. As a result, you can receive 25 French containers for completing two mission sets.


You have a chance to receive the following rewards from containers:

3 Revolutionary camouflages;
• 5 signal flags (Zulu, Papa Papa, or Juliet Charlie);
• An item from the Vive la France! collection.

In addition, special containers will be available for purchase in the Premium Shop. They will contain the following items:

• 5...
Realitymod.com Pr:bf2 V1.5.2.0 Changelog
This patch includes the first fixes and tweaks for the v1.5 release as well some other balances and tweaks. Thanks for all the bug reports and feedback. Keep them coming!

Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today.

v1.5.2.0 is available now for servers and clients!

PR:BF2 v1.5.2.0 Changelog (2018/February/5)
  • Added Polish win/lose music.
  • Fixed invalid CD-Key error.
  • Fixed multiple kit requirements not working as intended for Polish Forces.
  • Fixed Polish commander requirements not working.
  • Fixed PR Launcher manual link being outdated.

  • Updated standard rifleman AT kit to have 2 instead of 3 rounds for RPG.
  • Updated Polish rifleman AP layout to be in line with other factions.
  • Fixed Polish kit geometry having weird lighting.
  • Fixed Polish alternative sniper not being requestable.

  • Updated Spike deploy sounds.
  • Fixed Polish Beryl with GPBO-40 animation not being synced with sounds and having no delay.
  • Fixed Polish UKM-2000 firing sounds not syncing with the rate-of-fire.
  • Fixed Polish UKM-2000 having 200 instead of 100 round magazine. Added one additional magazine.
  • Fixed Polish UKM-2000 overheating.
  • Fixed SMAW BUIS glitch.
  • Fixed SAKO TGR 22 sniper scope being misaligned. Fixed animation having bolt clipping through smoke.

  • Operation Thunder
    • AAS: Fixed ticket bleed. Fixed being unable to get out of Commander ACV Tent.
    • AAS64: Fixed jets taking damage outside of map. Removed map FOB on Russian side.
    • Fixed map edges causing collision.
    • Various other minor fixes.
  • Outpost
    • Lowered...
The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.5!


First of all, a big thank you to our PR Community for sticking with us during this long development cycle. You are the heart and soul of Project Reality. Your support is what keeps us going! Today we launch our 38th major update:

Project Reality:BF2 v1.5 and beyond

In PR:BF2 v1.5 we implemented the long awaited Polish Forces, being featured on 3 new and 1 old map. Next to that we also introduce several other new assets and features. You can find more information in the list below.
What's in store for PR next? The team was focused on both v1.5 and the long await PR:WW2 release at the same time! So the wait shouldn't be much longer now. More info will follow soon, but now it's update time!


Enjoy the official Project Reality: BF2 v1.5 release trailer and screenshots here while you're downloading the new update:

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[​IMG] [​IMG]...​
Realitymod.com Pr:bf2 V1.5.0.0 Changelog
After more than a year since our the release of v1.4, it's finally time for the 38th major release of PR:BF2 - v1.5!


A new release is around the corner and it's a big one as v1.5 will finally see the release of the Polish Forces! These bring new weapons, vehicles and maps that have been in development for years. Next to that we also introduce some new vehicles and weapons for other factions as well as countless other improvements, fixes and new features. Read all the details below!

We plan to release PR:BF2 v1.5 this weekend, but unforeseen complications could delay it further. Stay tuned to our social media channels and the forums for more information, media, and of course the release. The wait is almost over!

Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today.

PR:BF2 v1.5.0.0 Changelog (2018/02/X)

  • Added Polish Forces.
  • Added new Map Gallery.
  • Updated player manual.
  • Updated ticket system to stop bleed when defending team starts recapturing a bleed flag.
  • Updated exponential ticket bleed rate. Recapturing a bleed flag will also reset exponential bleed.
  • Updated supply crates to have much more supply points. (box/small/large: 450/500/1000->450/1500/3000)
  • Updated requesting kits from crates to cost 200 supply points.
  • Updated ammo boxes and supply crates to resupply twice as fast. (4%/s -> 8%/s)
  • Updated settings to now force EAX if it is available.
  • Updated the Dutch Forces Command Tent Paper prop to not cause Z-Fighting.
  • Fixed BattleRecorder not working....
World of Warships How We Made Stalingrad

The beautiful, powerful, and legendary Stalingrad cruiser. Want to learn more about how this ship's model was created for World of Warships? Then watch our new video: to go to YouTube, click the image above.

Continue reading...
World of Warships Dev Diaries

Here's a new video from the World of Warships team.
Subtitles can be enabled in the video player separately.
Enjoy watching!

Continue reading...
World of Warships [premium Shop] Roma


Meet Roma, a Tier VIII battleship from Italy. Bundles with this Premium ship are now available in the shop.

Roma is a Vittorio Veneto-class battleship. She carried powerful main battery guns for a ship of her size, was protected by reliable side armor, and had good torpedo protection. However, the ship did not have good AA capabilities to efficiently counteract airstrikes.

In battles, you will be seriously damaging enemy cruisers and battleships with armor-piercing shells while avoiding many of their retaliatory salvos, even torpedoes. If torpedoes do manage to hit your ship, the damage won't be as high. Moreover, thanks to Roma's low hull and superstructure height, her concealment capabilities will allow you to strike first and from a comfortable distance before being detected.


A special camouflage was designed by Makoto Kobayashi, the renowned artist who opened new horizons in the mecha genre.

Check the sales schedule so you don't miss this gorgeous ship and its bundles! You can find more information about them here: https://worldofwarships.com/news/common/roma-roma-your-boat/.

Continue reading...
World of Warships Update 0.7.0

A new update is now live across all servers! Take a look at the highlights to learn more about what's new. Check the game's official website for a full list of changes. https://worldofwarships.com/news/common/update-070/

New Camera in the Port
You can now view your ships in the Port from new perspectives. Examine in detail the main and secondary guns, AA batteries, torpedo tubes, and deck aircraft to feel the grandeur of these steel giants! Take beautiful panoramic shots of your ships while fully zoomed out; or check out the elegant outlines using the top-down view.


Training Rooms
In order to prepare for fierce combat against other players, you will now have the opportunity to create training battles. If you've already made it to Account Level 15 in your Service Record, you're very welcome to try the new feature."
In a Training Room, a whole set of configurable parameters are available to you. These range from the number of participants, ship types, and nationalities to maps and even weather conditions. Once you've created a Training Room, you can distribute up to 12 players to each team, or train on your own.


No need to worry about the economy! In training battles, you don't use up your ammo or consumables, nor will you have to pay for the post-battle service of your ship. However, training battles won't bring you any credits, either.

High School Fleet
We have added a new collection and camo patterns dedicated to...
Squad Update The Wrench -- December
Hi Squaddies,

We hope you all had great and amazing holidays and spent some time with friends, family, scotch, or your pets. (Whichever you may enjoy most. No judgment.) The Modding community was also hard at work on some new content which we're happy to present to you. We love what everyone has been doing so far and with Alpha 10 around the corner we are sure that a great 2018 is waiting for us! We are glad that you are with us on this journey.

Join us on the Community Modding Discord[discord.me] where you can join discussions and meet the modding community. It's a great place to share your ideas and passions with like-minded people that will happily help you create something awesome.

Finnish Defence Forces by FDFMod

This team is working on a custom faction everyone has really wanted to see since the Project Reality days: the Finnish Defence Forces. It plans to combine elements from both conventional and unconventional forces in a way that reflects the traits of the FDF such as infantry focus and defensive maneuvers. They are also planning on including new maps as well as a defensive game mode. Currently we can see great progress on their character models as well as various gear. Mahtava!

Finkarus by LoRDHitMan

It always fills us with a sense of pride when we see things that grow in our community get bigger and end up in the Steam Workshop to be downloaded by everyone. Finkarus is a great example of that. It is a 4x4km map with all sorts of different terrain that can already be played. Creative work is never finished though, so LoRDHitMan is currently working on a Mesh Kit to make the Soviet apartments look more authentic. You can check out the current version of the map on the Steam Workshop.

Destruction Gamemode by The ISKT Community

A new game mode is...

  • (SSG) Test Airfield Training Server is up,
  • Password of Test Airfield Server is : ssg
  • You guys can download Test Airfield from this like,
  • Test Airfield (4km)
  • Download link
  • https://www.ssg-clan.com
  • Download the zip file and extract on PR directory \Project Reality\Project Reality BF2\mods\pr \levels you can copy and paste too on same directory, GG enjoy :) :D