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One of the previous updates, Update 0.7.0, brought a lot of cool stuff to the game, but one of its key features is the introduction of Distinctive Insignia.
Now is the time for you to show your creative side and come up with an original patch. We'll be happy to look at your works and include the most eye-catching ones in the game. Artists that come up with the best patches will receive great rewards in addition to public recognition.

The contest will be held on the official regional forums. You can read the details here: https://worldofwarships.com/en/news/common/need-some-sinkin-patches/


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World of Warships [premium Shop] Aigle

Eagle—this is what the name of the brand-new Tier VI destroyer Aigle translates as from French.
Aigle is in no way a typical representative of her type. She has a solid HP pool, amazing firing range, short reload time, and long-lasting smoke screen for a destroyer. Besides this, her main battery caliber of 139 mm—quite high for a destroyer—lets this ship deal constant damage to virtually any enemy ship at medium and short distances.
You can find this and many other legendary ships in our in-game Premium Shop. Be sure to visit our official site to learn more about our special offers: https://worldofwarships.com/news/common/its-pronounced-egg-leh/.
You can purchase Aigle and its associated bundles until 23 March.
To victory!


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French battleships are almost here and it's time to tell you about their in-game specifications—their strengths, weaknesses, secrets, and combat tactics.
It's difficult to give a definite characteristic to the French battleships' branch, because the changes between Tiers III to V have more of an evolutionary nature—we see an increase in displacement, caliber, and the number of primary armament turrets. Tier VI battleship Normandie is quite unusual compared to the previous ships in the branch—it has fewer primary armament turrets, but more guns in each of them. Up to Tier VIII, the gameplay will seem fairly normal to all battleship enthusiasts, but then the availability of the Engine Boost consumable and an atypical number of guns, combined with decent secondary armament range, will incite players to create new tactical approaches and ways to cooperate with their team.
The branch's flagship—France—stands out from its counterparts, because it has only two primary armament turrets. However, their quick reload and the speed characteristics of the ship (it's the fastest one among all Tier X battleships) will allow you to look at your favorite ship type from a different perspective. Vive la France!


Tier III — Turenne

The first battleship in the French branch is a fairly typical dreadnought with all the advantages and shortcomings this ship type implies. You have 6 primary armament turrets with two 305-mm guns in each of them. With weapons like this you have good possibilities to push through a flank, while the armor, which is 250 mm thick in some places, is capable...
World of Warships Update 0.7.1
A new Update is now live! Take a look at the highlights to learn more about what's new. Check the game's official website for a full list of changes: https://worldofwarships.com/news/common/update-071/.


Marseille Port

Take a vacation to the south of France with Marseille, our second French Port! It's drastically different from Dunkirk, and we used photos from 1936-1940s to recreate Marseille in detail, with the water void of military activity, focusing instead on the relaxing atmosphere associated with the French Riviera. Use the new camera features from Update 0.7.0 to take a tour!


French Battleships and the "Vive la France" Collection

All players access a dedicated temporary collection called "Vive la France" before the release of the new French battleship tech tree.


A New Unique Commander

Complete the new collection to test the battle skills of new Commander Jean-Jacques Honoré. This battle-hardened veteran features enhanced "Expert Marksman" and "Adrenaline Rush" Skills, 10 undistributed Skill points, and training for the tier I cruiser Bougainville.


Thanks to your feedback, we reworked two maps that often left you asking questions: "Trap" for tier VIII-X ships and "Tears of the Desert" for tier IX-X ships. These maps now encourage more dynamic gameplay, with improved balance between ship types. "Tears of the Desert" is noticeably more comfortable for cruisers. Its reduced dimensions make it possible to correct mistakes more...


Time to prepare for fierce naval clashes in the forthcoming new season of Clan Battles called "Islands of Ice"!
The Season kicks off on February 10 and will last for two months until April 9.
Clan Battles will be available every Wednesday, Thursday, Saturday, and Sunday.

Prime Time (UTC):

SEA: 12:00 - 15:00
EU: 17:30 - 21:30
RU: 15:30 - 19:30
NA: 00:30 - 04:30

As you remember, there are four main Leagues, each divided into three Groups, in the Clan Rating system:
  • The starting—Squall—League;
  • Gale League;
  • Storm League;
  • Typhoon League.
Specially for the battle-hardened sea wolves we're adding a new league this season: the Hurricane League. The Hurricane League does not contain any interim groups and there are no limits to boosting your Clan's Rating. To get into the League, your Clan must fight through a series of five Progression Battles and win at least three of them. Alternatively, if your Clan loses all their points, they must win three out of five Relegation Battles to keep from getting kicked out of the Hurricane League.

To find out more about the Rules of the new season of Clan Battles, available Rewards, and more, visit our official website[worldofwarships.com].
Join forces and fight for victory!

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With Update 0.7.1, we will start to unite game events and the introduction of new ship branches with narrative stories. That is why the World of Warships "French weeks" will last for two updates. In Update 0.7.1, you will immerse yourself in the atmosphere of France with the Marseille port, a new collection, and a unique Commander. At the same time, the new branch of French vehicles will be introduced and become available for researching later, in Update 0.7.2 (spoilers: there will be something else in addition to the French branch). For those players who are anxious to baptize the French ships by fire, a set of special combat missions is already available. Complete them to receive one of the new French battleships in advance!

Combat Missions and Containers

All commanders will have access to two sets of combat missions.
The first set will become available from February 9, the second will be launched a little later on February 16.

Both sets will include three parts; by completing each of them, you will receive three special containers with rewards from the French battleships branch. For completion of the first set of missions, you will receive three additional containers as the final reward; for completion of the final mission of the second set, you will receive four additional containers. As a result, you can receive 25 French containers for completing two mission sets.


You have a chance to receive the following rewards from containers:

3 Revolutionary camouflages;
• 5 signal flags (Zulu, Papa Papa, or Juliet Charlie);
• An item from the Vive la France! collection.

In addition, special containers will be available for purchase in the Premium Shop. They will contain the following items:

• 5...
Realitymod.com Pr:bf2 V1.5.2.0 Changelog
This patch includes the first fixes and tweaks for the v1.5 release as well some other balances and tweaks. Thanks for all the bug reports and feedback. Keep them coming!

Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today.

v1.5.2.0 is available now for servers and clients!

PR:BF2 v1.5.2.0 Changelog (2018/February/5)
  • Added Polish win/lose music.
  • Fixed invalid CD-Key error.
  • Fixed multiple kit requirements not working as intended for Polish Forces.
  • Fixed Polish commander requirements not working.
  • Fixed PR Launcher manual link being outdated.

  • Updated standard rifleman AT kit to have 2 instead of 3 rounds for RPG.
  • Updated Polish rifleman AP layout to be in line with other factions.
  • Fixed Polish kit geometry having weird lighting.
  • Fixed Polish alternative sniper not being requestable.

  • Updated Spike deploy sounds.
  • Fixed Polish Beryl with GPBO-40 animation not being synced with sounds and having no delay.
  • Fixed Polish UKM-2000 firing sounds not syncing with the rate-of-fire.
  • Fixed Polish UKM-2000 having 200 instead of 100 round magazine. Added one additional magazine.
  • Fixed Polish UKM-2000 overheating.
  • Fixed SMAW BUIS glitch.
  • Fixed SAKO TGR 22 sniper scope being misaligned. Fixed animation having bolt clipping through smoke.

  • Operation Thunder
    • AAS: Fixed ticket bleed. Fixed being unable to get out of Commander ACV Tent.
    • AAS64: Fixed jets taking damage outside of map. Removed map FOB on Russian side.
    • Fixed map edges causing collision.
    • Various other minor fixes.
  • Outpost
    • Lowered...
The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.5!


First of all, a big thank you to our PR Community for sticking with us during this long development cycle. You are the heart and soul of Project Reality. Your support is what keeps us going! Today we launch our 38th major update:

Project Reality:BF2 v1.5 and beyond

In PR:BF2 v1.5 we implemented the long awaited Polish Forces, being featured on 3 new and 1 old map. Next to that we also introduce several other new assets and features. You can find more information in the list below.
What's in store for PR next? The team was focused on both v1.5 and the long await PR:WW2 release at the same time! So the wait shouldn't be much longer now. More info will follow soon, but now it's update time!


Enjoy the official Project Reality: BF2 v1.5 release trailer and screenshots here while you're downloading the new update:

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[​IMG] [​IMG]...​
Realitymod.com Pr:bf2 V1.5.0.0 Changelog
After more than a year since our the release of v1.4, it's finally time for the 38th major release of PR:BF2 - v1.5!


A new release is around the corner and it's a big one as v1.5 will finally see the release of the Polish Forces! These bring new weapons, vehicles and maps that have been in development for years. Next to that we also introduce some new vehicles and weapons for other factions as well as countless other improvements, fixes and new features. Read all the details below!

We plan to release PR:BF2 v1.5 this weekend, but unforeseen complications could delay it further. Stay tuned to our social media channels and the forums for more information, media, and of course the release. The wait is almost over!

Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today.

PR:BF2 v1.5.0.0 Changelog (2018/02/X)

  • Added Polish Forces.
  • Added new Map Gallery.
  • Updated player manual.
  • Updated ticket system to stop bleed when defending team starts recapturing a bleed flag.
  • Updated exponential ticket bleed rate. Recapturing a bleed flag will also reset exponential bleed.
  • Updated supply crates to have much more supply points. (box/small/large: 450/500/1000->450/1500/3000)
  • Updated requesting kits from crates to cost 200 supply points.
  • Updated ammo boxes and supply crates to resupply twice as fast. (4%/s -> 8%/s)
  • Updated settings to now force EAX if it is available.
  • Updated the Dutch Forces Command Tent Paper prop to not cause Z-Fighting.
  • Fixed BattleRecorder not working....
World of Warships How We Made Stalingrad

The beautiful, powerful, and legendary Stalingrad cruiser. Want to learn more about how this ship's model was created for World of Warships? Then watch our new video: to go to YouTube, click the image above.

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