1. (SSG) community needs your support please help us to keep the server up & running. Each and every donation goes directly to the servers keep running up. All donations no matter how much or what the size are much appreciated. Click Here to Direct Donate
    Dismiss Notice
  2. Hello everyone (SSG) Community needs some dedicated admins if anyone are interested to become admin so feel free to fill up admin application today. Click & fill up Admin application
    Dismiss Notice
  3. Join The Special Service Group (SSG) feel free to fill up Member application today. Click & fill up Membe application
    Dismiss Notice
Fresh from the hands of the video team, we've got a brand new cut of the What is Squad? video just in time for PAX East! We've come a long way since 2015 and it was high time to show off some of the advancements that have come to the battlefield in that time. Without further ado:

So, what do you think? Let us know in the comments!

Continue reading...
Hey soldiers!

We’re seeking a few volunteers to help us form what we’re (tentatively) calling the Tournament Committee. The purpose of the committee? We’re looking for community feedback and insight to launch our own tournament! Squad is a unique beast, so we want to consult with some unique experts: you.

What makes someone qualified? We are looking for people with an upstanding record in the Squad Community that have ideas on the best way to execute a Squad tournament hosted by Offworld Industries. This hypothetical Best Squaddie Ever should be experienced with organized play, confident in their communication abilities, and willing to cooperate with others to find the best outcome.

Does that sound like you?


We’ll collect responses and get back to you as soon as possible. As always, we’re looking forward to hearing from you!


Continue reading...
Squad Update Pax East Update


Be sure to drop by and check out what’s going on in the world of Squad and Post Scriptum; we think you’ll like what you see. There might even be some other fun stuff in the booth with us, not counting our developers and community volunteers, of course!

You’ll find us in the bottom left corner of the Expo Hall Map, Booth 10126.



We’ve selected and notified our chosen volunteers. Which means that if you haven’t received an email from us, you weren’t selected… this time. The response to our call was overwhelming and the amount of love each application showed for Squad and Post Scriptum was amazing! Alas, we could only choose a few of you, but we know where to look for the next show. Thank you all for the outpouring of support and being part of our community! =)

We’re looking forward to seeing everyone at PAX East 2019!


PAX is an exciting event and you’ll want to do as much as possible! You’ll enjoy it more if you prepare a little. Consider a water bottle, personal hygiene kit, and small quality of life items like moleskin bandages for hot spots and blisters. Remember that you can’t see and do everything, so be sure to pick your priorities.

In other words, always secure your logistics, squaddie.

Continue reading...

First of all, a late welcome to 2019! It will hopefully be another good year for PR:BF2.
Last year saw the release of v1.5 with the Polish forces and also this year we plan a big release! We are still hard at work at v1.6 and it's highly anticipated inclusion of the WW2 factions and maps. We know it's been a long development cycle and while it will take a bit longer still, we wanted to give you all a peak at what's in store for the next release. Not only with work done on the WW2 factions and maps, but also other content additions to PR in general.

Without further delay, here's an updated look of what we've recently finished or are still working on for the release of PR:BF2 v1.6 with WW2 implemented. However, this is by no means all that we have been working on, and only a small sample of what's in store for v1.6! Do note that all of this is still a work in progress and might change before release.


M4A3 Sherman


Originally created by the Battlegroup42 mod (BF1942 mod team) and brought to the BF2 engine by Anthony and General Bradly, is the M4A3 Sherman tank for the US Forces.

The ubiquitous M4 Sherman medium tank evolved from the M3 Lee medium tank pressed into service as a stop-gap model in 1941. The M4 entered service in late 1942, outperforming its older sibling in every aspect, the Sherman went on to become one of the most widely produced armored fighting vehicles of World War II. It was well armored, relatively fast, and cheap to produce, becoming the backbone of Allied armored divisions on the Western Front. The M4A3 variant comes with a Ford GAA V-8 engine and was one of the more common variants. Ours is equipped with a...
Realitymod.com Vehicle Flying Kitties!

(Click to Enlarge)

Hey Guys! As part of my grand "Type 21 Frigate" project for PR:Falklands, I needed to make the correct version of the Lynx (the HAS.2) to operate from its flight deck, based off of PR's existing Lynx AH.7 model. This, inevitably, lead to a total update and optimization of the original Lynx AH.7 and in turn the creation of the modern Lynx AH.9A variant of the Lynx.

British Army Air Corps Lynx AH.7

(Click To Enlarge)

PR players should all be very well acquainted with the Lynx AH.7 (Army Helicopter Mark 7) since it has been ingame as the British Army's Light Utility Helicopter since v0.85 (2009), but since then I have optimized and improved somewhat and they where actually quietly implemented into v1.5 last year, just other than the changelog it wasn't mentioned as the other versions of the Lynx where not...
Squad Update Map Testing
Hey soldiers,
We're going to be running another playtest on a brand-spankin' new map and we need your help! The goal is to fill up a server, beat the heck out of a new map, and collect as much data as we can. Details below:
  • What: Testing the new map, Skorpo!
  • When: Sunday, December 16th @ 11:00 PST/1900 UTC
  • Where: Simply install the Squad - Public Testing entry in your Steam Library.

Please note that the testing app is an additional installation of Squad for
Have a problem, a bug, or some feedback? Be sure to join us in Discord or in the forums. We're looking forward to your thoughts!


Offworld Out.​

Continue reading...
Squad Update Alpha 12.1
Hey soldiers,
We've been working on getting the most heinous issues beaten in Alpha 12 and we're happy to present the patch notes for the hotfix! This update addresses a number of issues, but first and foremost would be the slow/no load issues that popped up with Alpha 12. That's not all, though: there's plenty of tweaks and fixes for everyone. Let's check 'em out:
Patch Notes​


  • Large number of optimisations to foliage and UI texture sizes and streaming in of textures.
  • Optimised audio assets and sound cue variations in order to have a much lower memory profile.
  • Reduced individual .PAK file sizes by breaking the large content .PAK files apart into smaller chunks, which speeds up loading into the game as well as installing updates from Steam. As the file structure has been changed, this patch will be quite large.
  • Performance optimisations to the Squad Leader order widget.
  • Performance optimisations to the main menu map.
  • Removed player collision interaction on infantry ammo bags.
  • Tweaked the first person offset to closer match where the head and eyes are in third person when leaning left and right.
  • Unified the sub role drop-down interaction style across all role selection modes.
  • Increased Steam connection timeout from 60 sec. to 120 sec.
  • Updated layering of icons on the map. (Top to bottom: Spawn Points, Infantry, Vehicles, View cone, FOB Radio, Capture zone flag, Deployables, HABs, other Map Markers)
Vehicle Gameplay​

  • Turret damage has been implemented to all closed turrets. Should a turret take damage, the damage will be...
Realitymod.com Pr:bf2 V1.5.5.0 Changelog

Welcome community to another 1.5 update. This being a slightly larger one then usual! Let's dive straight into some of the bigger changes of this update.

We have new content in the form of 2 new weapons and a vehicle. The PLA will finally see their PKP placeholder on the machine gunner kit replaced with the Norinco QJY-88 light machine gun. This has been a widely anticipated change to get rid of one of the final placeholders. The IDF also saw their arsenal expanded with the IWI Tavor X95 assault rifle which will be featured on multiple kits. MEC will continue to see their arsenal of vehicles expanded with the AMZ Dzik. Technically this vehicle was already introduced with the Polish Forces but wasn't used on any map. It has now been further reworked and will be used or our MEC Forces as a armored jeep on multiple maps.

The mapping team also has some exciting updates! Route E-106 is finally out of the BETA program, while a new map is being introduced through it: Operation Falcon. A 2x2km map features the Dutch and Russian forces. This new 2x2 km map features a fictional battle between Russia and the Netherlands somewhere in the Baltic region. On the alternative layer the Dutch Armed Forces will fight a pro-Russian Militia.
If you previously installed Operation Falcon for an event, make sure to uninstall before updating to v1.5.5!

Yamalia also saw a heavy rework by entering the winter season. You can read more details about that here. Lastly, Karbala was updated to fit more realistic with its now Polish Forces layouts to better represent the original Karbala during the Battle for City Hall in 2004.

Vehicles also saw another big update with a change to their damage & disable systems. There are a lot of details to these changes which are explained in detail...
Dear SSG Community,

I am proud to Announces that SSG Has a new server, This server will meet our current need as we are launching a Squad server. Because of growing performance requirements, we are moving our game server to the new Dedicated server , here are the main spec

CPU: Intel Core I7-7700K Processor

Do continue to support us , as we will make your gameplay a wonderful experience .
see you on the Battlefield Gents

(SSG) Syuqri
Server Moderator
..................................................................... [​IMG]
  • (SSG) Test Airfield Training Server is up and running.
  • (SSG) Test Airfield Server password: ssg
  • Test Airfield (4km)
  • Test Airfield Map Download link
  • http://www.mediafire.com/file/oa4jfao67r9sfup/test_airfield.zip
  • As per manys of the requests we update the response for now just 3 seconds
  • Download the zip file and extract on PR directory \Project Reality\Project Reality BF2\mods\pr \levels you can copy and paste too on same directory,
  • Download Map file name call like this test_airfield_1530.zip, Just rename like test_airfield after past on \levels
  • Feel free to join everyone allow to join SSG Server. GG enjoy :)